In this blog I am going to be talking about the changes that I made from the very beginning of production and how my idea and film developed from my proposal to the final piece.
From my proposal I have kept the basis of my story the same, it is still a film set after Snow White wakes up. At the time of writing my proposal I didn’t know if I was going to kill of the girl but in the end decided I would. In the proposal I said that the guy would take off his coat and put it on the girl but I also decided against this idea. In my proposal I state that I wanted to use Nuvole Bianche by Ludovico Einaudi but after some further research I found the piece Fairy Tale (skazka), Op. 29 by Rimsky-Korsakov and knew I could fit this in way better.
Looking at my story board here are all of the bits of foley I didn’t include. I decided to not add in any foley as when I was editing the music to the film it wasn’t as simple as just putting the track under my film and using it as background noise. I decided that I could use the music to tell the story and help make the narrative flow. This meant I had the long task of listening through a 15 minute track and cutting out all the bits of music I thought would fit in. Then I had to place all these broken up pieces to the footage, kind of like a puzzle. Once I had the main bits fitting the footage I had to fill in the gaps with the quieter parts of the piece and then I had to make sure my transitions were smooth so that it flowed and didn’t sound ‘lumpy’
On the story board I was meant to film this scene, but apparently I didn’t, luckily it wasn’t too necessary as you get the idea that he leaves.
During editing I decided to take this frame out as Toby wasn’t the best actor and having this close up emphasised this fact.
The frames that I have downloaded on here have gone out-of-order but I’m just talking about each frame so this doesn’t matter too much.
The beginning is filled with establishing shots of the woods. In this frame I wanted to achieve one-point perspective.
I added these titles to help break up the nature scenes that could have seemed dull.
I turned this shot upside down to create a weird tone, it feels un-natural which foreshadows that something bad will happen.
I learnt how to blur a background and focus on a certain area so I wanted to add some of these artistic shots in to establish my setting.
Here I introduced the basics of the narrative just so that the audience are sure that it is roughly based on Snow White.
Here is another one-point perspective shot. I turned it upside down to continue the unnatural tone. This shot was a bit un-stabalised when I filmed it so I had to stabilise it in editing, I don’t really like relying on this feature as it makes the film look weird.
I think this title adds some tension.
I did more establishing shots than planned because I got some inspiration to do some upside down shots and wanted to do some artistic shots as well to show my camera skills.
Filming with a dog is a lot harder than you think. Sometimes Toby would wander off and we had some continuity issues with balls as Toby kept chewing through them meaning we had to introduce another one it.
In this frame we had to throw a ball to make toby run over unfortunately you can see the ball land but in get the effect I wanted so it’s not a massive issue.
I quite like this shot as I think it looks aesthetically good, I also like how it ties in the snow-white theme and makes it clear.
Toby isn’t where I want him in this scene but it had to do.
Toby’s hood isn’t straight here and that is quite annoying.
Here I tried to achieve one-point perspective again.
This scene is annoying as the human Toby doesn’t put his hand in the correct place.
This scene was difficult to get as we had to get Toby walking in the correct direction, this was meant to be a POV shot but I decided not to do that as it was difficult enough to control the dog.
I think I should have shot this shot from Toby’s head not his shoulder.
I had to add in this shot of Toby’s face just to get the idea that he is looking at her.
Toby picks Esther up really awkwardly here.
One-point perspective.
Here I tried to achieve symmetry.
One-point perspective and symmetry.
Kubrick is famous for tracking shots and I tried to achieve this in my walking up the stair scenes.
When editing the music for this scene I by accident pasted in something else multiple times and just by chance it happened to work here. I also continue the upside down theme here.
Here I was going to have her saying “Hello” but after a bit of feedback from Elena and Liv I decided not to add it in and instead have her still looking at the door way to build suspense.
One-point perspective and symmetry.
Here I continue my tracking shots inspired by Kubrick. One big mise en scene issue is that I forgot to remove a Toy Story poster and this ruins the shot.
This shot isn’t straight.
I think this shot is really creepy and the red wall helps intensify this.
One-point perspective and symmetry… If it was straight.
I tried to achieve one-point perspective but I didn’t have enough room to achieve the full effect.
This shot emphasises her being locked in.
I tried to achieve symmetry in this shot.
Symmetry.
Here I change the colour of the to emphasise the stab and shock the audience. I think it created a weird un-natural vibe.
I felt that zooming in at this point made it more dramatic.